The Night Spinner is the Eldar indirect fire ordnance vehicle. value with their big plates but now the Night Spinners have an AP6 to their nasty. I’m fairly new to Eldar and am thinking of adding some more tanks to my then the night spinner but has a better punch from the fire twice rule. Night Spinner Rules – Download as PDF File .pdf), Text File .txt) or read online. Indeed, the threads are known amongst the Eldar as the Chain of Vaul.
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Even the Sisters of Battle get a fucking pipe organ that rains death while playing a dirge for the enemy. The Night Spinner is the Eldar indirect fire ordnance vehicle. It’s based on the Falcon chassis and mounts two bigger versions of the monofilament guns used by Rhles Spiders called a Doom Weaver.
Before they weren’t that great Now they are the fucking kings of horde clearing.
40K NEWS: Eldar Night Spinner – Bell of Lost Souls
What about cover nigut Oh boy, their weapon has two modes: Remember how chaos players love the burning brand?
We can almost spam them, as this vehicles can be squadroned. Because unlike the fire prisms their special ‘combined shots’ don’t sacrifice one or two shots. YES, you can shoot 3 S9 templates at 20 away from the enemy.
This means it’s feasible to go and instagib ork mobs, nobs and T4 models something the dispersed fireprism can’t do thanks to its measly S5.
Hordes will die against this, guys.
Oh my, someone forgot about the cake’s icing! This thing can be used to punish TEQs. On a 6 man squad, 18 hits that won’t scatter dules cause 3 AP2 wounds and 12 AP6 wounds.
That means a whopping 4 dead TEQs. Look at a fire prism squadron: IF they don’t scatter out of the squad and IF the termies aren’t spread out.
Being realistic, we are nibht at hits at best and 6 wounds that will result in as many TEQs as the Nightspinners should they be out of cover, so they could cause even less if they had fallen into ruins. In fact, the nightspinners work better than them against things that rely more on cover saves than armor. The dispersed modes, should they not scatter, will cause 12 wounds that will result in 6 dead devastators.
Its big brother is the Void Spinner which is considerably more bad ass. Ads by Project Wonderful!
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